CORONA: UM REINO AMEAÇADO! DIÁRIO DE PRODUÇÃO DO GAMEBOOK

Authors

  • Marcelo La Carretta
  • Ana Clara Britto
  • Marcos Arrais
  • Raquel Moreira
  • Brisa Santos
  • Adriana Bozzi

Abstract

The purpose of this article is to present the development process of a digital game-book, as well as its results, made in partnership with the Biology department of UESC - Universidade Estadual de Santa Cruz (Ilhe'us, Bahia) and the Digital Games Course of PUC Minas (Belo Horizonte-MG). In order to inform and raise awareness about the Covid-19 pandemic, it was necessary to address issues such as forms of infection, vaccines and prevention in a lucid and creative way, culminating in a medieval-themed Serious Game that takes place in the human body. The GameBook, available for free, makes use of interactivity and a variety of choices to warn about the consequences of misinformation against the Pandemic, placing the player in a position of active agent of learning.

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Published

2023-06-30

Issue

Section

DOSSIÊ: TECNOLOGIA E SOCIEDADE - AS MUITAS FACES DE UM RELACIONAMENTO