Simulations and Pop Culture as tools to teach International Relations

Simulations and Pop Culture as tools to teach International Relations

Authors

DOI:

https://doi.org/10.5752/P.2317-773X.2020v8n1p27-43

Keywords:

Simulations, Models, Pop Culture, Active Learning, Teaching, International Relations

Abstract

This article aims to introduce and discuss the possibilities arising from the use of the active learning strategies in International Relations courses in Brazil. It addresses the use of two strategies that would enrich the learning process of students. These are (i) the combination of nontraditional reading material, with emphasis on elements of pop culture, and (ii) the use of simulations and games in classroom. These elements would complement traditional teaching methods in at least three aspects. First, it leads students to situations they are familiar with. Second, it promotes the development of problem-solving ability based on the information and knowledge constituted in class. Finally, it builds meaningful connections between what is being studied and the reality that surrounds students. In that fashion, I suggest that such resources facilitate the development of a pedagogical environment with lasting results and, consequently, the emphasis on more by efficient learning tools.

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Author Biography

Marcelo M. Valença, Escola de Guerra Naval

Doutor em Relações Internacionais (PUC-Rio). Professor Adjunto da Escola de Guerra Naval e do Programa de
Pós-Graduação em Estudos Marítimos (PPGEM), Rio de Janeiro, Brasil. Coordenador do Laboratório de Métodos
de Ensino Inovadores (LabMEI/EGN) e do Laboratório de Ensino e Pesquisa em Relações Internacionais.

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Published

2020-04-24

How to Cite

Valença, M. M. (2020). Simulations and Pop Culture as tools to teach International Relations: Simulations and Pop Culture as tools to teach International Relations. Estudos Internacionais: International Relations Journal of PUC Minas, 8(1), 27–43. https://doi.org/10.5752/P.2317-773X.2020v8n1p27-43